You can back up your work after a set time (determined in minutes and hours) and keep any number of daily backups.
VEGAS Pro 16 features a comprehensive list of file backup options. Additional storyboards can also be created and used for experimental edits, alternate sequencing, or as a new tool for organizing separate sections of your project. Changes made to the main storyboard are reflected instantaneously in the timeline and vice versa. Quickly assemble rough cuts and alternate versions in an uncomplicated storyboard environment. The dynamic storyboard workflow might just change the way you edit from now on. Get smooth results every time even on source material that was unusable before.ĭynamic storyboard and timeline interaction The video stabilization engine has been completely rebuilt from the ground up to be far more powerful and easy to use. Turn shaky footage into smooth, pro-quality video in no time. Integrated motion tracking developed by the VEGAS team specifically for VEGAS Pro provides lock-tight tracking results. You can easily track their motion and “pin” text to them or apply color grading and other creative effects that follow them wherever they go. Sophisticated and flexible masking technology coupled with rock-solid motion tracking give you the ability to isolate moving objects in your scene.
The new version delivers on every level, with more flexibility, more power, and more professional features.
VEGAS Pro 16 comes loaded with powerful new video editing features to help you work faster, smarter, and more creatively. For rebuild the stabilized video output, you must open the Mercalli-UI and press the 'OK' button to start the needed analyzis.What's new in VEGAS Pro Edit, Pro and Pro Suite 16? Note: After the start point of the clip has been trimmed the stabilization lost. Issue: With active workaround further trim-edits are not automatically recognized by Mercalli. This Workaround enables the using of Mercalli with transitions. Premiere CS5 Win+Mac : Workaround for Premiere-Transitions. Premiere Win+Mac : New support for 16bit und 32bit (float) color formatsĪfter Effects Win+Mac : Bugfix for: Duplicate effect/layer/composition effect duration and quality
Stabilizing of the last frame works now Canceling of the anlaysis process will work properly nowįCP : New support for YUV 10bit and high precision rendering Minor bugfixesĪfter Effects Win+Mac : Rendering with 16bit per channel Improve the stabilization by moving the slider more to right (more steady), until the border-mark looks white. Red/magenta marked Frames signalize a too low value. Frames with a optimal "Avoid-Border" value are marked with a white border. Premiere CS3+CS4+CS5 Win+Mac : Stabilizing of the last frame works nowĪll Plugins : Border highlighting to optimize the stabilization at extrem moves modified. Premiere CS4 Win+Mac : Workaround for Premiere-Transitions If a filter (like Sharpen) is applied after Mercalli, the render output looks odd. Click the setup-button to open Mercalli and press the OK-Button to start the analysis. Mercalli must reanalysis the clip if was trimmed. Side-Effect:Mercalli can't no more recognize modifications of the clip. Preventing deadlocks in the preview window. New Encoder support: WMV+Deinterlacer, Microsoft MPEG-2, AMD Media Codec Package, MainConcept H264 CUDA Video Decode and Encode work in a different way now The whole DirectShow-Handling has undergone changes.
New Plugin for Avid MediaComposer v5 and v6 and AVX2 Apps (32bit and 64bit)Ī very rare occurring bug during the video analysis fixed.Ĭorrection of some wrong ffdshow decoder settings.
This is a recommended update for all vitascene plugins.įixed Issue at WinXP: The Procedure Entry Point Direct3DCreate9X Could Not Be Located In The Dynamic Link Library D3D9.DLL Occurred in Edius with enabled AE-bridge. Serious problem solved : Loading of Vitascene-modules failed.
Plugin for Adobe AfterEffects CS and higher added Premiere CS6 and AfterEffects CS6 supportĬompatibility to NVidia -Cards improved: Whole range of Quadro-Card Series.